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KEP
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Message 7537 - Posted 21 Jan 2008 21:40:57 UTC

    Shouldn\'t this session be suspended, I see to many client errors from all sort of different hosts, mine included. Of course it should be done in the future if and when a resolvement has been made. So any words on a plan, because for now it is draining a lot of resources that could be spend on session 726 or other upcoming sessions!

    Speedy
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    Message 7539 - Posted 22 Jan 2008 3:44:38 UTC - in response to Message 7537.

      Shouldn\'t this session be suspended, I see to many client errors from all sort of different hosts, mine included. Of course it should be done in the future if and when a resolvement has been made. So any words on a plan, because for now it is draining a lot of resources that could be spend on session 726 or other upcoming sessions!


      It would apear the only session 726 id being sent our as I have beeb crunching session 726 all aftermoon.
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      DramaKing
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      Message 7541 - Posted 22 Jan 2008 4:53:41 UTC

        If this is a university project, did you use a different software to begin with and simply use Blender to render?

        Speedy
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        Message 7542 - Posted 22 Jan 2008 6:58:20 UTC - in response to Message 7541.

          Last modified: 22 Jan 2008 7:29:07 UTC

          If this is a university project, did you use a different software to begin with and simply use Blender to render?


          I use burp blender software. Since my last post I have had 1 of these wu & it has failed.
          This was it\'s out put said
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          loki
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          Message 7543 - Posted 22 Jan 2008 7:18:57 UTC

            i\'ve seen no recent errors on my computer...

            Compadrito
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            Message 7545 - Posted 22 Jan 2008 7:44:25 UTC - in response to Message 7541.

              If this is a university project, did you use a different software to begin with and simply use Blender to render?



              No, we have to write a documentation on it with screenshots. So this wasn\'t possible.

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              Message 7546 - Posted 22 Jan 2008 8:02:57 UTC

                Last modified: 22 Jan 2008 8:05:29 UTC

                This session has a per-part-complexity which is too low on some parts (upper left part of the image) and too high on other parts (lower right portion). In a few parts the complexity is so high that the client will shut down its calculations because it thinks the rendering has stalled. This is the case for workunits that fail with the \"Progress monitor kills\" message.

                As a special case, hosts with this error message will also be granted credit once the session is done.

                Seeing that due to these errors BURP will only be rendering this frame on a best-effort scale, the author may manually have to render the remaining parts locally. A list will be available here as soon as the session is done.

                To avoid similar situations in the future, the maximal \"no progress\" timeframe will be increased by half an hour in the next revision of the client.

                loki
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                Message 7551 - Posted 22 Jan 2008 15:36:02 UTC

                  I\'d say so, I\'ve been working on a wu from this set at almost 12 hours now...

                  Compadrito
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                  Message 7555 - Posted 22 Jan 2008 18:44:54 UTC

                    Sorry, there is an error in the scene which seems to be the reason for the high complexity: one of the glas objects is duplicated three times at the same place.
                    Please stop the task 741! I\'m very sorry! Thanks to all for the work!

                    KEP
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                    Message 7556 - Posted 22 Jan 2008 19:14:59 UTC - in response to Message 7555.

                      Sorry, there is an error in the scene which seems to be the reason for the high complexity: one of the glas objects is duplicated three times at the same place.
                      Please stop the task 741! I\'m very sorry! Thanks to all for the work!



                      Well you\'re forgiven :) Good luck on your next animation. Well no computers were lost only a lot of cobblestones were waisted which could have been used on something else, so no harm done :) Hope to see you fix the animation and then resubmit as a new session. When it happens, my computer will be more than happy to help you.

                      Achim
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                      Message 7559 - Posted 22 Jan 2008 21:02:33 UTC - in response to Message 7555.

                        Sorry, there is an error in the scene which seems to be the reason for the high complexity: one of the glas objects is duplicated three times at the same place.


                        Isn\'t this what alpha testing is about?
                        I think the reason for an open alpha testing is getting quite a lot of thing which do not work, before you beta test or even release it.
                        So thanks for...

                        DramaKing
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                        Message 7566 - Posted 24 Jan 2008 1:32:58 UTC - in response to Message 7555.

                          Sorry, there is an error in the scene which seems to be the reason for the high complexity: one of the glas objects is duplicated three times at the same place.
                          Please stop the task 741! I\'m very sorry! Thanks to all for the work!



                          It seems to me that there should be some way for a user to stop a task.

                          KEP
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                          Message 7570 - Posted 24 Jan 2008 11:33:07 UTC - in response to Message 7566.

                            It seems to me that there should be some way for a user to stop a task.



                            Correct me if I\'m wrong, but \"abort\" button shouldn\'t it be able to do what you\'re looking for?... at least it works like that at other projects, really hasn\'t had the need to try it here :)

                            Compadrito
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                            Message 7573 - Posted 24 Jan 2008 13:07:47 UTC - in response to Message 7570.

                              It seems to me that there should be some way for a user to stop a task.



                              Correct me if I\'m wrong, but \"abort\" button shouldn\'t it be able to do what you\'re looking for?... at least it works like that at other projects, really hasn\'t had the need to try it here :)



                              Are you talking about an \"abort\" button in BOINC? This will not stop the projekt to be calculated on other computers, or!? On this Website I\'m not able to find an abort-option. Sorry. If you know where it is: please tell me.

                              KEP
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                              Message 7574 - Posted 24 Jan 2008 13:45:19 UTC - in response to Message 7573.

                                It seems to me that there should be some way for a user to stop a task.



                                Correct me if I\'m wrong, but \"abort\" button shouldn\'t it be able to do what you\'re looking for?... at least it works like that at other projects, really hasn\'t had the need to try it here :)



                                Are you talking about an \"abort\" button in BOINC? This will not stop the projekt to be calculated on other computers, or!? On this Website I\'m not able to find an abort-option. Sorry. If you know where it is: please tell me.



                                Well I was talking about the \"abort\" button in the BOINC client. This button will only stop the individual tasks running on a single computer. In the old days you could just set \"connect to the internet about\" to 0, I\'m not sure however if that still works, because back then we did not have a \"Do not accept new work\" button in the BOINC client. But hey if it still works, you should be able to stop all distribution of work to all of your different computers that way. You find by the way this function under \"General preferences\". If this doesn\'t work or if it do, please let me know. If it doesn\'t help you, maybe we can think of something else to do.

                                May I be free to ask why you want to leave, I\'m staying here, though I mentioned or stated differently in another thread yesterday. Mostly I\'m staying because the people here is nice and I\'m actually able to learn a lot by submitting my own animations and asking for suggestions and advice by the other crunchers. Also I\'m staying because very fast one can see the result of ones production.

                                KEP!

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                                Message 7575 - Posted 24 Jan 2008 16:22:07 UTC - in response to Message 7574.

                                  May I be free to ask why you want to leave [...]


                                  I think he was talking about how to abort erroneous sessions as an author rather than as a contributor of computational power.

                                  KEP
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                                  Message 7578 - Posted 24 Jan 2008 17:05:54 UTC - in response to Message 7575.

                                    I think he was talking about how to abort erroneous sessions as an author rather than as a contributor of computational power.



                                    :) I guess you\'re right, I just missinterpretated his question... I dunno :)

                                    Professor Desty Nova
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                                    Message 7601 - Posted 27 Jan 2008 8:30:26 UTC

                                      I think Janus will have to end this session manually. The remaining three WU all have the error \"too many error results\", and the server has stopped sending them to other computers.
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                                      Professor Desty Nova
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                                      Message 7607 - Posted 27 Jan 2008 9:45:52 UTC

                                        This session was forced to finish. Computers that reached the -10 \"Progressmonitor kills\" state have been granted credit. You cannot see this credit on the workunit or host pages, but if you click the result you can see it listed under \"granted credit\" - obviously it also counts towards your host and account totals and RAC.

                                        Profile Gunslinger_x
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                                        Message 7763 - Posted 18 Feb 2008 2:27:05 UTC

                                          it would appear that 85% procent of this scene is a background picture...
                                          I don\'t really think that BURP is supposed to render things that your pc can do in about 10 seconds...
                                          but that\'s my two cents

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