Janus, Thank you for all your hard work1

Message boards : Number crunching : Janus, Thank you for all your hard work1
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mlcudd

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Message 767 - Posted: 30 Apr 2005, 14:18:21 UTC

Janus,
Sorry to post over here, but I know you read these boards. I just wanted to say THANK YOU and that your fixes and upgrades are very much appreciated, across the many projects.

Respectfully,

Rocky Cudd
<img src="http://boincwapstats.sourceforge.net/summary.php?name=ML%20Cudd&amp;team=US%20Navy&amp;seti=123863&amp;einstein=4173&amp;lhc=1091&amp;climate=2545&amp;predictor=7916&amp;style=6&amp;ctx=yellow">
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Message 768 - Posted: 30 Apr 2005, 18:36:11 UTC - in response to Message 767.  

No problem =)

I'd like to pass on that thanks to the BURP users who are usually some of the first test-rabbits that are exposed to those upgrades.
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Message 770 - Posted: 30 Apr 2005, 19:02:50 UTC - in response to Message 767.  

Yes Rocky, big respect for Janus here also.
Good to see this project that "can’t be done in BOINC" being worked through.

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Message 772 - Posted: 1 May 2005, 0:41:47 UTC
Last modified: 1 May 2005, 0:44:23 UTC

And thanks for the ability to see what we have rendered. I grabbed the thumbnail from my first rendered frame to use as my avitar :)

Win98SE XP2500+ Boinc v5.8.8

And God said"Let there be light."But then the program crashed because he was trying to access the 'light' property of a NULL universe pointer.
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Message boards : Number crunching : Janus, Thank you for all your hard work1