Will upload second part animation of CIM Bricks.


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Message 14146 - Posted: 31 Oct 2015, 16:07:52 UTC

Hello,

cruncers of the farm.
Tonight, if I get along with my contractor, who do animation, I will upload the second part of CIM bricks animation. I want to be continous. I'll stick with an avi joiner.
Not know if I'll stay within 400 MB. Therefore I address Janus: can we solve?
I'll try to compute to the session.

Maybe at around 20:00 UTC I'll have the blend.
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Message 14147 - Posted: 31 Oct 2015, 18:33:50 UTC

Seems, only tommorow.

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Message 14149 - Posted: 1 Nov 2015, 9:01:52 UTC

The reason for the limit on uploads is that the file is distributed to many machines from the central server. Typically the number of machines depends on the memory used by the session. If 200 machines can participate it means that the 400MB has to be sent to 200 places. That's 80GB of data to send; and it takes time to send data over the internet. Sometimes it is simply more efficient to render things locally.

That being said, it is quite often possible to use Blender to make the scene file smaller. Blender has really good tools for this - especially for things that originate in CAD programs.
One such tool is the mesh simplification modifier. CAD programs tend to export circles with crazy amounts of geometry and lines with loads of redundant geometry. The mesh reduction modifier takes those meshes and makes them simpler with no visual change. When you hit "apply" and save then suddenly a 400MB file uses just 10MB and you cannot see the difference unless you zoom in a lot.
This, by the way, combined with normal mapping etc. is also how computer games are able to handle insane amounts of geometry without crashing.

Maybe you can ask your animator to use a mesh simplification modifier and apply it to the mesh to make the animation smaller just for the file you want to upload here.

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Message 14150 - Posted: 1 Nov 2015, 12:27:20 UTC

I've wrote to him, know, on skype.

In one or two hours will upload the second part of animation, for render.


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Message boards : General talk : Will upload second part animation of CIM Bricks.