Joined: 16 Jun 04
This session seems to be clocking in at around 28.8GB of RAM or so without the Blender UI, so it may be a bit slow because it will run on only a very limited number of hosts.
At the moment this is also very close to the limit of what we will even try to render. Hopefully within less than a year we will be able to update the scene checks etc. to more easily support very large sessions up to around 32GB of RAM.
Joined: 2 Apr 16
That's strange because I started the render locally and it went up to 11GB before path tracing, did I miss something about how to determine the memory usage ?