Disappearing boids?

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Rich

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Message 15152 - Posted: 27 May 2017, 13:47:16 UTC

I just reviewed my latest render, session 3366. I had a boid particle system setup to generate some "bats" in my scene around the :05 second mark and further on. The bats are present in the output of session 3365, but are missing in session 3366. Everything is located on a single render layer and if I render a single frame of the sequence on my home computer, the bats do show up. So is there something I might have done that would cause the boids to not render when submitted to BURP?

Thanks very much!
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Message 15163 - Posted: 11 Jun 2017, 12:03:04 UTC

Are you using a library that wasn't packed into the blend-file? (oscLimbs, uprightLimb?)
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Message boards : Problems and Help : Disappearing boids?