Request: protection of scene files

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LOGAN

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Message 4041 - Posted: 9 Sep 2006, 20:20:45 UTC


I know it has been discussed before but I want to request a way to protect scene files from being ripped by people. It might be not important for anyone but I for one would be all for encrypted data files. I would feel a lot more relaxed if sessions submitted to BURP would be protected.

This is not high priority, but definietly something worth putting in BURP at some time.
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PovAddict
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Message 4044 - Posted: 9 Sep 2006, 23:43:41 UTC
Last modified: 9 Sep 2006, 23:45:13 UTC

From BOINC page about Security issues in volunteer computing:

Theft of project files

The input and output files used by BOINC applications are not encrypted. Applications can do this themselves, but it has little effect since data resides in cleartext in memory, where it is easy to access with a debugger.

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Energiequant
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Message 4048 - Posted: 10 Sep 2006, 16:53:52 UTC

Do you live in a country that doesn\'t allow you to have copyright to your own work? I bet you don\'t, so what\'s the matter? People are simply not allowed to use (parts of) your work for their own purpose as long as you don\'t allow them to do so. If you should ever find your work somewhere else proof it came from you and everything will be fine. If you have a matter with other people looking into your work - well - just don\'t render here.

As PovAddict already said Blender (and every other renderer I know of) only works on decrypted files so a \"secure\" file would have to be decrypted before it can be rendered. Furthermore if all our systems know how to decrypt the file we can know how too.
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Profile Janus
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Message 4049 - Posted: 11 Sep 2006, 7:23:02 UTC - in response to Message 4048.  

if all our systems know how to decrypt the file we can know how too.

That\'s pretty much the essence of the problem here.
Many of the media publishers around the globe have been pushing for a globally supported digital rights management system to help enforce the copyrights they have on material. Within not too long you will most probably start to see CPUs with built-in DRM technology. Still, even with such extreme measures, it will be possible to \"break\" the protection because of what Energiequant said. The people that really want to see will see it anyways.

In case of a copyright infringement case BURP will put forward the logged information about the session in question. This is basically a whole lot of dates and timestamps. In particular it shows (down to the second) when you first uploaded the session. With that information in your hand you have very good evidence of when your work was first \"published\". Whoever copied your work will have to prove that he made it himself before that moment in time.
So in clear constrast with what everyone thinks, copyright works best if you actually make your work publicly accessible on trusted third party places - with clear indication of who made it and when, of course.
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Message boards : Client : Request: protection of scene files