WU / Parts / Frames

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Profile Zanthius
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Message 5077 - Posted: 24 Mar 2007, 9:28:01 UTC

Just a quick question... looking at the Status on the bottom left, it\'s currently saying:
3 frames/hour
2.23 parts/min

Is a workunit a part? if so, how many parts / frame? Does this change for different Sessions?

Thanks
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Profile Janus
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Message 5078 - Posted: 24 Mar 2007, 9:58:37 UTC

A session consists of frames (typically a session is played at 25 frames per second).
A frame consists of parts (anywhere from 1 to 64 parts, depending on complexity)
Each part is copied into workunit result slots (typically 5 or more).

So when your computer does work on a workunit, 4 other people will be working on that same part as well.
When 2 (or more) out of those 5 results agree the part will be done.
When all parts for a particular frame are done the frame will be complete.
When all frames are complete for a particular session the session has been finished.

Is a workunit a part?

A workunit contains information on how to render a part. 5 identical workunits are initially created for each part.

How many parts/frame

Between 1 and 64.

Does this change for different Sessions?

Yes.
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Profile AndyK
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Message 5085 - Posted: 24 Mar 2007, 14:52:22 UTC

very nice explanation, this should go into a BURP FAQ!

Andy
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Message 5088 - Posted: 24 Mar 2007, 16:08:10 UTC - in response to Message 5078.  

Is a workunit a part?

A workunit contains information on how to render a part. 5 identical workunits are initially created for each part.

To get the terms correctly: one workunit is created for each part, five results are created for each workunit. But that\'s probably more than the average user needs to know :)
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Message boards : Number crunching : WU / Parts / Frames