Message boards :
Number crunching :
Bad WU
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Author | Message |
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Thomas Send message Joined: 27 Sep 06 Posts: 15 Credit: 65,592 RAC: 1 |
This WU seems to error out. What will happen to the session if this happens? |
Thomas Send message Joined: 27 Sep 06 Posts: 15 Credit: 65,592 RAC: 1 |
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dorian freeman Send message Joined: 15 Nov 06 Posts: 5 Credit: 4,417 RAC: 0 |
you can see all of them here That\'s bad, the other 92% have been rendered normally :( |
dorian freeman Send message Joined: 15 Nov 06 Posts: 5 Credit: 4,417 RAC: 0 |
you can see all of them here I think I now what could have happened: in the .blend-File, I forgot to change the render output folder; because I had done some Pre-Renders, I had changed it to G:\\tmp\\Spiralwelt\\Beige instead of /tmp\\ - perhaps the WUs failed because the PC that rendered it had no such path? Sorry for my mistake :) Dorian |
Thomas Send message Joined: 27 Sep 06 Posts: 15 Credit: 65,592 RAC: 1 |
you can see all of them here If this was the problem, wouldn\'t it affect all WU\'s? |
dorian freeman Send message Joined: 15 Nov 06 Posts: 5 Credit: 4,417 RAC: 0 |
yeah, I\'m wondering about that, too... maybe the other ones had all a partition with G:... but someway this sounds a bit implausible :) I don\'t know what could have happened there at all :( |
dorian freeman Send message Joined: 15 Nov 06 Posts: 5 Credit: 4,417 RAC: 0 |
I have found out: the frames 2,3,4,5,6 have failed; I don\'t understand why all other frames worked, because eg the first frame needed a lot more time on my PC for computing the defocus node and that frame worked... @admin(s): is it possible to make the video available without those 5 frames? If it was, I\'d render them on my own machines manually :) |
![]() Volunteer moderator Project administrator ![]() Send message Joined: 16 Jun 04 Posts: 4574 Credit: 2,100,463 RAC: 8 |
I forced the session into being \"completed\". This is the first time this ever happens, so I\'m not entirely sure if it will work as expected. |
dorian freeman Send message Joined: 15 Nov 06 Posts: 5 Credit: 4,417 RAC: 0 |
Thank you, it seems to be ok; anyway, some frame errors are not bad because it was just an experiment with the defocus node Thank you very much for your help, Dorian |