a video on a plane inside the blend, how to send the video?


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Profile Tsurubaso
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Message 6584 - Posted 14 Aug 2007 1:59:05 UTC

    Hello every ones,
    I prefer ask the obvious question than make every one calculete a Blend with my character holding a white bord
    with nothing on it, for 2 minutes
    how send the video to be attach to the project.
    We pack data as said here?
    http://burp.boinc.dk/prepare_blender.php
    or ....
    Thanks in advance to answer to my question.

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    Message 6587 - Posted 15 Aug 2007 1:53:24 UTC - in response to Message 6584.

      Hello every ones,
      I prefer ask the obvious question than make every one calculete a Blend with my character holding a white bord
      with nothing on it, for 2 minutes
      how send the video to be attach to the project.
      We pack data as said here?
      http://burp.boinc.dk/prepare_blender.php
      or ....
      Thanks in advance to answer to my question.



      I agree it s not clear
      I have a blend with a character holding a \"plane\",
      with Image texture I put a video on it.
      The plane show images of a movie, contained in a other file.
      The problem is how to send this file,
      the second one.
      I tried to pack data and I send it to MEDIAFIRE, a file hosting service, and
      this was not working.
      than I decide to ask for confimation the previous question.
      Then I was willing to double-check before to send any thing to the BURP
      Thank you in advance to help me solve this problem

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      Message 6588 - Posted 15 Aug 2007 9:10:57 UTC

        Last modified: 15 Aug 2007 9:11:49 UTC

        There\'s two things to think about here:
        1) Pack the video with the scene file (in the texture panel at your image location hit the pack button and use the pack option in the file menu before saving)
        2) The filesize of the movie you whish to include. The movie file counts towards the total size of your .blend file. Sessions where the scene file uses too much diskspace compared to the amount of time it would take to render them are rejected since they use too many project resources as long as we\'re still just doing alpha testing. This is why using raw-type textures and uncompressed moviefiles in general is a bad idea - always use as much compression as possible to achieve your desired quality level.

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        Message 6594 - Posted 17 Aug 2007 23:44:59 UTC - in response to Message 6588.

          Last modified: 18 Aug 2007 0:19:51 UTC

          There\'s two things to think about here:
          1) Pack the video with the scene file (in the texture panel at your image location hit the pack button and use the pack option in the file menu before saving)


          in the texture panel at your image location
          I did\'t find it, may be it is when there is sound in the file??
          for the pack option in menu it\'s ok


          2) The filesize of the movie you whish to include. The movie file counts towards the total size of your .blend file. Sessions where the scene file uses too much diskspace compared to the amount of time it would take to render them are rejected since they use too many project resources as long as we\'re still just doing alpha testing. This is why using raw-type textures and uncompressed moviefiles in general is a bad idea - always use as much compression as possible to achieve your desired quality level.


          I used jpeg avi 40/100
          size 14.3 MB (15,012,444)
          I am weating for answer to send

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          Message 6597 - Posted 20 Aug 2007 1:53:13 UTC - in response to Message 6594.

            Last modified: 20 Aug 2007 1:53:46 UTC


            I am weating for answer to send


            I am sorry but i sent it, you can stop the session at any time if there is a problem
            I think the video was attached, because the amount of time to send it was reaaly long
            but I am a bit
            stressed about the use of sequencer.
            sequencer+video will make a big rendering task
            please abord this session if you thing it is needed
            http://burp.boinc.dk/session.php?id=597

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            Message 6598 - Posted 20 Aug 2007 9:40:48 UTC

              Last modified: 20 Aug 2007 10:10:29 UTC

              I\'m responding here rather than in your email because other people may be interested in the answer.
              There\'s several issues here:

              1) I found out that the current client does not support the unpacking needed to unpack movie files into the textures subdirectory. This means that you will not be able to use movies as textures presently. I added this to the known problems page.

              2) However, this may not be what you want anyways. Since your movie seems to be just another scene you can check out \"Render-to-texture\". This may, however, be an advanced feature (I don\'t know - but I certainly don\'t know how to use it anyways)

              3) Generally you\'d rather like to keep any movie files in the local render pipeline rather than sending them to a distributed renderfarm. Specifically, if the movie is not used extensively in reflections, this can be done quite similar to what is described in Blender: Advanced postprocessing effects with BURP - except that you do not whish to postprocess with filters. You would have a node setup like (possibly with \"overlay\" as mix method instead of \"mix\", didn\'t test it):

              Here you would render layer1 on BURP and use the technique from the tutorial to replace that with the output downloaded using CATS. layer2 is then rendered locally (directly using the movie file and Z information from the scene - you\'d have to do some occlusion stuff here if something gets in front of the movie...) and mixed in on top of the first renderlayer.
              This too is pretty advanced, so you may need to read up on the node editor, renderlayers and general editing methods.
              The good thing about this method is that it assumes nothing about the movie files used. They are never uploaded to BURP and you can even switch in another movie if you suddenly change your mind - you don\'t need to re-render the actual scene on BURP.

              I think the video was attached, because the amount of time to send it was reaaly long


              That \"the amount of time to send it was reaaly long\" is a good indication that something is terribly wrong. Whenever you get that feeling you may whish to think twice about what is going on =)

              I can\'t stress enough that any bytes that you can avoid uploading to BURP will make your scene render more effeciently. This is one of the main differences between a massive supercomputer renderfarm (which has >1Gbit/s connections to every node) and a distributed renderfarm like BURP (which connects with its nodes through an internet pipe with just a few Mbit/s).

              For a few supercomputer-based online renderfarms check out these commercial alternatives:
              ResPower
              Render Planet
              BURP beats these solutions in raw renderpower by a factor of magnitude - but only if you treat it right. If not, BURP may even be slower than rendering the session on a single machine...

              4) (This applies only to your particular scene file, but the issue is still general and may help others) You attached 2 copies of a 14.5MB movie file called 0001_0977.avi and 1 copy of a 41.2MB visage BURP1.avi (which was never used).
              It is a good idea to check that there are no unused data-nodes in your scene file before uploading to BURP. Unused data (especially when talking about many megabytes) is really a waste of resources.

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              Message 6600 - Posted 21 Aug 2007 21:28:07 UTC - in response to Message 6598.

                I\'m responding here rather than in your email because other people may be interested in the answer.


                If this can help some one, It will be a good thing

                ok
                I will make the inputing of the film localy,
                I will try to send it without any movie information...
                ....

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                Message boards : Problems and Help : a video on a plane inside the blend, how to send the video?