Sunflower A.8.17.L2

Sunflower A.8.17.L2

Description

Arrow hits tree
An arrow hits a tree and wobbles a bit.

This is the left eye view of the stereo video. The right eye is rendered in Session 1134.

Big Buck Bunny is Copyright 2008, Blender Foundation / www.bigbuckbunny.org available under CC-by v3

Message boards : Comments and discussion : 1133

AuthorMessage
Profile DoctorNow
Project donor
Avatar

Send message
Joined: 11 Apr 05
Posts: 403
Credit: 2,189,214
RAC: 7
Message 10811 - Posted: 27 Feb 2011, 11:12:01 UTC

It looks like these WUs are non-MT? My quad currently renders two WUs at the same time.
If so, it would be nice to set the WU limit higher, I'm still getting only two WUs. Is this possible in any way to regulate WU limit per session or is it a general project setting?
Life is Science, and Science rules. To the universe and beyond
Proud member of BOINC@Heidelberg
My BOINC-Stats
ID: 10811 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Profile Janus
Volunteer moderator
Project administrator
Avatar

Send message
Joined: 16 Jun 04
Posts: 4571
Credit: 2,100,463
RAC: 8
Message 10812 - Posted: 27 Feb 2011, 11:41:48 UTC
Last modified: 27 Feb 2011, 11:43:01 UTC

The server erroneously handed out non-MT tasks and has been doing this randomly from time to time. Hopefully this has been fixed now and future tasks in Sunflower will be purely MT tasks.

Feel free to abort non-MT tasks in this session (they produce faulty results because they include an older version of Glue that does not support unpacking the textures properly).
ID: 10812 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Profile DoctorNow
Project donor
Avatar

Send message
Joined: 11 Apr 05
Posts: 403
Credit: 2,189,214
RAC: 7
Message 10813 - Posted: 27 Feb 2011, 12:54:30 UTC

Ok, good to know.
Fortunately it corrected itself already, currently crunching MT again. :-)
Life is Science, and Science rules. To the universe and beyond
Proud member of BOINC@Heidelberg
My BOINC-Stats
ID: 10813 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
zombie67 [MM]
Project donor
Avatar

Send message
Joined: 9 Dec 06
Posts: 93
Credit: 2,492,267
RAC: 649
Message 10814 - Posted: 27 Feb 2011, 15:55:59 UTC - in response to Message 10812.  

The server erroneously handed out non-MT tasks and has been doing this randomly from time to time. Hopefully this has been fixed now and future tasks in Sunflower will be purely MT tasks.


Ah! I was wondering about that. Good to know.
Reno, NV
Team: SETI.USA

ID: 10814 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Profile DoctorNow
Project donor
Avatar

Send message
Joined: 11 Apr 05
Posts: 403
Credit: 2,189,214
RAC: 7
Message 10815 - Posted: 28 Feb 2011, 13:51:32 UTC
Last modified: 28 Feb 2011, 13:52:26 UTC

I just checked how these non-MT-WUs did.
It turned out, they finished without errors and got credit nevertheless like the normal app.
Funny enough, one of it (this here) was marked as error, but got a lot of credit! :-D
Now I wish I could have crunched more of them. ;-)
Life is Science, and Science rules. To the universe and beyond
Proud member of BOINC@Heidelberg
My BOINC-Stats
ID: 10815 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote
Profile Janus
Volunteer moderator
Project administrator
Avatar

Send message
Joined: 16 Jun 04
Posts: 4571
Credit: 2,100,463
RAC: 8
Message 10818 - Posted: 1 Mar 2011, 16:28:21 UTC - in response to Message 10815.  

I just checked how these non-MT-WUs did.
It turned out, they finished without errors and got credit nevertheless like the normal app.
Funny enough, one of it (this here) was marked as error, but got a lot of credit! :-D
Now I wish I could have crunched more of them. ;-)

We always do whatever we can to grant credit where credit is due - and in this case the mistake was in the workunits so it was natural to grant credits to the clients that spent time on them even though the workunits were "faulty".
They are going to be re-sent later to the proper clients.
ID: 10818 · Rating: 0 · rate: Rate + / Rate - Report as offensive     Reply Quote

Post to thread

Message boards : Comments and discussion : 1133