Sunflower A.08.09.L (slow)

Sunflower A.08.09.L (slow)

Description

Testing the strength of a vine
The rabbit is testing the strength of a vine.

This is the left eye view of the stereo video. The right eye is rendered in Session 1280.

This session is particularly CPU heavy.

Big Buck Bunny is copyright 2008, Blender Foundation / www.bigbuckbunny.org available under CC-by v3

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Message 11069 - Posted: 3 Nov 2011, 0:58:45 UTC

Out of interest whats the shortest completion time been for a part in this session? Highest time I've seen so far is 18.77 hours run time on a I7 980X. I have a task @ 5.5 hours & I can't tell how far through it really is because the progress indicator jumps all over the place. I just hope it will be finished in 8 or so hours before I have to turn my 980X for the night. I'm working on frm0000000016prt00001_4 Janus do you know if any progress has been made on check pointing? It would be really handy for jobs like these
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Message 11071 - Posted: 3 Nov 2011, 8:04:04 UTC

If you don't want to lose progress the simplest way to do so is using the hibernation modus of Windows. With that every BOINC task without checkpoint can continue as if there was no shutdown.
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Message 11072 - Posted: 3 Nov 2011, 8:19:59 UTC - in response to Message 11071.  

If you don't want to lose progress the simplest way to do so is using the hibernation modus of Windows. With that every BOINC task without checkpoint can continue as if there was no shutdown.

Thanks for hibernation advice. Last time I used hibernation I had to crash my PC because it never woke up properly. I have a motherboard Manufacturer Gigabyte Technology Co., Ltd.Model X58A-UD3R Win 7 Ultimate fully patched

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Message 11073 - Posted: 3 Nov 2011, 9:30:29 UTC - in response to Message 11069.  

Hibernation seems to be working I'll give it a go over night.
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Message 11076 - Posted: 3 Nov 2011, 17:36:31 UTC

Yeah I think this session has some of the longest workunits that I've seen on the farm so far.

Unfortunately I don't know about anyone working on checkpointing for the Blender Internal renderer at this point. Other renderers may show more promise in this regard.
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Message 11078 - Posted: 3 Nov 2011, 20:07:29 UTC - in response to Message 11076.  

Yeah I think this session has some of the longest workunits that I've seen on the farm so far.

Just wondering: are the WUs only a part of the rendered frame or is every WU a complete frame?
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Message 11079 - Posted: 3 Nov 2011, 20:57:13 UTC - in response to Message 11078.  

They are complete frames. Unfortunately the BBB3D frames don't split easily.
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Message 11080 - Posted: 3 Nov 2011, 21:32:14 UTC

Thought so. Are there blurs or much raytracings in this scene? Would explain the long runtime then.
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Message 11105 - Posted: 20 Nov 2011, 8:45:57 UTC

I have the feeling that unless we get some more fast processors on this session it's going to be here well into 2012. This isn't a bad thing I'm just passing comment. Ay 13% a month it'll take roughly 7.6 months to complete
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Message 11107 - Posted: 20 Nov 2011, 11:14:18 UTC
Last modified: 20 Nov 2011, 11:14:59 UTC

There's the sister session (the right eye) as well. If I get some time on my hands I'll try to optimize it a bit since this is very slow indeed.

Right now I'm working hard on getting the next batch of sessions for Sunflower online. Checking my list here it says 4x 11GB sessions, an 8GB, a 7GB, 3x 7.5GB sessions and a 9GB one - all of them with normal render times.
The plan is to push 1279 to the low priority queue and finish these other ones first.
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Message 11112 - Posted: 20 Nov 2011, 21:06:30 UTC - in response to Message 11107.  

That sounds like a great idea. Any idea when you plan is to push 1279 to the low priority queue? Is a normal run time classed as under 12 hours? Think I'll have to sit the 4x11GB sessions out cause I only have 12GB ram
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Message 11116 - Posted: 21 Nov 2011, 20:30:19 UTC - in response to Message 11112.  
Last modified: 21 Nov 2011, 20:30:34 UTC

That sounds like a great idea. Any idea when you plan is to push 1279 to the low priority queue?

This week

Is a normal run time classed as under 12 hours?

Yes, 2-4 hours.

Think I'll have to sit the 4x11GB sessions out cause I only have 12GB ram

Hehe, that was 4 sessions with 11GB requirements, not 44GB thankfully =)
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Message 11117 - Posted: 21 Nov 2011, 23:35:36 UTC - in response to Message 11116.  

[quote]This week

Great

Yes, 2-4 hours.

Wonderful

Hehe, that was 4 sessions with 11GB requirements, not 44GB thankfully =)


Yes I'm glad they aren't going to require 44GB of ram. I meant 4 sessions needing 11GB of ram each.


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Message 11221 - Posted: 4 Mar 2012, 10:21:35 UTC - in response to Message 11116.  
Last modified: 4 Mar 2012, 10:21:58 UTC

Credit for this session has also been granted to failed results.
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