MingLiU (400 samples)
Description
Same word used to illustrated different Japanese Fonts
It is some time difficult to know, or have a idea of your font from there name, which look they have.
Here is my purpose, In the Title, the C:\Windows\Fonts name, animation, textures may evolve but the Word "TERAKOYA" school of the Temple, won't change.
I will always use as Animation name the font name.
Thanks to
thomasberglund
http://www.blendswap.com/blends/view/57402
Thanks to
Conner Addison
http://www.blendswap.com/blends/view/47497
Thanks to
Issanou Kamardine
http://www.youtube.com/watch?v=wSAgWRvdZDs&NR=1&feature=endscreen
Here is my purpose, In the Title, the C:\Windows\Fonts name, animation, textures may evolve but the Word "TERAKOYA" school of the Temple, won't change.
I will always use as Animation name the font name.
Thanks to
thomasberglund
http://www.blendswap.com/blends/view/57402
Thanks to
Conner Addison
http://www.blendswap.com/blends/view/47497
Thanks to
Issanou Kamardine
http://www.youtube.com/watch?v=wSAgWRvdZDs&NR=1&feature=endscreen
Message boards : Comments and discussion : 1633
Joined: 30 May 07
Posts: 48
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I had a problem with this one.
I had a nice animation in the Blend, I thought I had packed it but it has not.
As for fluid is it necessary to use an other method like shrinkwrap, wetmapp.
There is this animation by batan.
http://burp.renderfarming.net/session.php?id=638
Is this configurable easily, does some one know how to do it.
Janus, you were speaking about an alpha tested feature, is it possible to test it also for littles sessions like those that I am doing.???
Thanks in advance for the answer.
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No, not yet, sorry.
Joined: 30 May 07
Posts: 48
Credit: 10,382
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Agreed, I searched a way to do an metaball animation in BURP, didn't find much.
Waiting for it! This will be a revolution I think.
Joined: 30 May 07
Posts: 48
Credit: 10,382
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Hopping that you are well.
I left the conversation as it was. And also all the Kanjis things, I was interested a lot by your approach. Your work on an alpha tested feature.
I left for a long time, I will check the forum if you touch the subject.
But I was willing to tell you how much I was interested by the thing.
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Did you check out the recent tutorial on baking vertex animations:
http://burp.renderfarming.net/forum_thread.php?id=2187
Maybe it works on fluids?
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Message boards : Comments and discussion : 1633