MingLiU (400 samples)

MingLiU (400 samples)

Description

Same word used to illustrated different Japanese Fonts
It is some time difficult to know, or have a idea of your font from there name, which look they have.
Here is my purpose, In the Title, the C:\Windows\Fonts name, animation, textures may evolve but the Word "TERAKOYA" school of the Temple, won't change.
I will always use as Animation name the font name.
Thanks to
thomasberglund
http://www.blendswap.com/blends/view/57402
Thanks to
Conner Addison
http://www.blendswap.com/blends/view/47497
Thanks to
Issanou Kamardine
http://www.youtube.com/watch?v=wSAgWRvdZDs&NR=1&feature=endscreen

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Profile Tsurubaso

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Message 11849 - Posted: 16 May 2013, 6:27:45 UTC
Last modified: 16 May 2013, 6:28:52 UTC

Hello
I had a problem with this one.
I had a nice animation in the Blend, I thought I had packed it but it has not.
As for fluid is it necessary to use an other method like shrinkwrap, wetmapp.

There is this animation by batan.
http://burp.renderfarming.net/session.php?id=638

Is this configurable easily, does some one know how to do it.

Janus, you were speaking about an alpha tested feature, is it possible to test it also for littles sessions like those that I am doing.???

Thanks in advance for the answer.
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Profile Janus
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Message 11860 - Posted: 20 May 2013, 7:49:48 UTC - in response to Message 11849.  

Batan's session shows metaballs, not fluids.

Janus, you were speaking about an alpha tested feature, is it possible to test it also for littles sessions like those that I am doing?


No, not yet, sorry.
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Message 11866 - Posted: 22 May 2013, 4:17:18 UTC - in response to Message 11860.  

Batan's session shows metaballs, not fluids.

Agreed, I searched a way to do an metaball animation in BURP, didn't find much.


No, not yet, sorry.

Waiting for it! This will be a revolution I think.
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Message 12151 - Posted: 6 Dec 2013, 16:25:22 UTC - in response to Message 11866.  

Hello Janus,
Hopping that you are well.
I left the conversation as it was. And also all the Kanjis things, I was interested a lot by your approach. Your work on an alpha tested feature.
I left for a long time, I will check the forum if you touch the subject.
But I was willing to tell you how much I was interested by the thing.
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Message 12152 - Posted: 6 Dec 2013, 18:31:05 UTC

Hey there Tsurubaso, nice to hear that you are still around.
Did you check out the recent tutorial on baking vertex animations:
http://burp.renderfarming.net/forum_thread.php?id=2187

Maybe it works on fluids?
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