bullet-time

by Profile mpan3 in Blender

Abstract

bullettime

Description

testing out the new uploader?

Scene licenseundefined
Output licenseundefined
ElementValue
Frames191
Resolution1920x1080
1080p HD
Frame rate30 FPS
Parts per frame4 parts/frame
Render time19 hours 36 min 58 sec (Real time)
(3 days 10 hours 3 min 41 sec CPU time)
Average frame time6 min 9 sec (Real time)
(25 min 46 sec CPU time)
Input size0.2MB disk, 0.1GB RAM
TagsNot implemented yet
System tagsNot implemented yet

Log

TimestampEvent
9 Mar 2007 | 2:09:11 UTCRegistration
9 Mar 2007 | 2:11:16 UTCSubmit to service
10 Mar 2007 | 11:26:25 UTCAccepted by admin
10 Mar 2007 | 12:38:34 UTCPreprocessing begins
10 Mar 2007 | 12:38:34 UTCPreprocessing ends
10 Mar 2007 | 13:04:57 UTCRender begins
11 Mar 2007 | 8:41:55 UTCRender ends
8 Sep 2008 | 15:59:23 UTCPostprocessing begins
8 Sep 2008 | 15:59:23 UTCPostprocessing ends
11 Mar 2007 | 8:49:26 UTCEncoding begins
11 Mar 2007 | 9:03:23 UTCEncoding ends
5 Jun 2010 | 14:16:46 UTCCleanup begins
5 Jun 2010 | 14:27:19 UTCCleanup ends

These files were attached to the session and can be downloaded:

FilenameSizeDescription
s321streamable.mp428.29 KB Streamable rescaled h264 MPEG4 video
s321hi.mp4544.38 KB High quality h264 MPEG4 video

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Session ID: 300
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render by parts: 4

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Session ID: 230
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View entire gallery for this author

Not implemented yet

Comments

Message boards : Comments and discussion : 321

AuthorMessage
Profile Janus
Volunteer moderator
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Joined: 16 Jun 04
Posts: 3821
Credit: 1,730,418
RAC: 9
Message 4970 - Posted: 11 Mar 2007 | 8:44:07 UTC

    This session helped find a bug in the submitter (the part of the system that converts whatever settings the auther has specified into actual frames, parts and workunits). The submitter would always use 0 as startframe instead of what was specified by the author.