cloth/ball

cloth/ball

Description

Collision of balls with cloth
This is test scene with baked softbody simulation - few solid balls hit a cloth.

Somehow I forgot to bake in the simulation for the balls, only for the cloth. My apologies..

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Message 5003 - Posted: 14 Mar 2007, 18:22:32 UTC

This session is a good example of what I have been seeing a lot recently - sessions with physics simulated objects where none or only a few of the objects have been baked.
Blender should really have some kind of way to \"bake all\".

axarydax
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Message 5009 - Posted: 15 Mar 2007, 8:43:21 UTC

Yes, too bad I forgot to bake other objects.

I\'ll try to write a script that would \"bake all\"...

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Message 5033 - Posted: 22 Mar 2007, 12:48:31 UTC

unfortunately it seems so that the baking of particles and stuff isn\'t available from python API... too bad - does anyone know a way how to bake all objects at once, or at least sequentially without having to select each and click bake for each one?

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Message 5153 - Posted: 28 Mar 2007, 22:06:11 UTC
Last modified: 28 Mar 2007, 22:08:51 UTC

I\'m a bit of a noob to Blender, but I thought you could bake all the selected objects with Ctrl-B...

http://www.blender.org/development/release-logs/blender-243/render-baking/
http://www.blender.org/development/release-logs/blender-242/242-features-fixes/

(the first link is more detailed, but I know it\'s a release after BURP\'s current version. The second only mentions baking all selected objects briefly, so a text search for \"baking\" would be easier than reading through the log).


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Message boards : Comments and discussion : 329