Cloth in zero gravity
Softbody simulation of cloth in zero gravity.
Well since the system seems stalled and no new sessions are submitted i thought id try it for the first time. Its fairly simple: a white ball colliding with a red cloth in zero gravity. The stills look awesome but i think the animation will look quite unstable. And since i wanted to add some number crunching meat to it i added some processor candy like AO, vector blur, full OSA and edge rendering. I also wanted to see how edge rendering behaves during animations.