Is it Normal for 12.5 minute task to run over 10 hours???

Message boards : Number crunching : Is it Normal for 12.5 minute task to run over 10 hours???
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Barblovesroses

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Message 11938 - Posted: 17 Jul 2013, 17:37:35 UTC

I am currently running task ses0000001667frm0000001105prt00001_3 which had an estimated time of 12 minutes 29 seconds. The project has been running now for over 10 hours 45 minutes and counting with no sign of finishing. My computer's id for BURP is 41036 and I am using BOINC version 7.0.64.

I am new to BURP and not sure of the run times yet for projects. I did look at other threads about long run times, one looked like leave it running, another looked like abort it...so I'm confused and thought I would check in with you for further clarification on what really is the proper way to handle jobs like this one when they are running for long periods of time over the estimated run time.

Abort or keep running this task? I await your word.

Barb
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Message 11939 - Posted: 17 Jul 2013, 18:54:01 UTC - in response to Message 11938.  
Last modified: 17 Jul 2013, 18:56:32 UTC

1667 is a rather difficult session. It belongs to a render series called "Tripping" which uses Cycles (and this can be cpu-intensive). They all had very long run times, from 60 hours up to over 100.
Since Blender has no checkpoints you need to let the computer run continuoulsy - only way to shut it down without losing your progress would be hibernation.
So with that information it's up to you what you do with it.
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Message 11940 - Posted: 17 Jul 2013, 20:22:32 UTC

The estimated times that the client gives you are estimates based on all workunits ever. We don't know how long workunits take in advance, so often the estimate is way off.
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Message boards : Number crunching : Is it Normal for 12.5 minute task to run over 10 hours???