Blender crashes

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Andrew Admire

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Message 3330 - Posted: 6 Jun 2006, 12:13:39 UTC

I got an error message around 5:30 am stating that the blender has a critical error and closed. Then at 6:30 it did it again on a different chunck.
When life is to big to tackle, kick it in the shins.
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indigomonkey

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Message 3331 - Posted: 6 Jun 2006, 12:39:14 UTC

It\'s my bad, I think. If you were working on session 186, I seem to have accidentally enabled Pano on it, which makes it BURP crash. I wish there was some way to abort it, because this is happening to everyone!
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Profile Steve Cressman
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Message 3337 - Posted: 6 Jun 2006, 15:42:01 UTC - in response to Message 3331.  

It\'s my bad, I think. If you were working on session 186, I seem to have accidentally enabled Pano on it, which makes it BURP crash. I wish there was some way to abort it, because this is happening to everyone!

Yes these ones are not nice ;)
Not all that pleased to see that the 3 186\'s that I got took 30min each before they crapped out. Looking at the results everyone else got the error at 1sec so not so bad for them. But not to worry, I got over it in a couple seconds.

I have not tried to submit work so don\'t know the procedure but is there not a final submit page that shows all the settings which allows you to confirm all before the final submit step? If not there should be.
Win98SE XP2500+ Boinc v5.8.8

And God said"Let there be light."But then the program crashed because he was trying to access the 'light' property of a NULL universe pointer.
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indigomonkey

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Message 3338 - Posted: 6 Jun 2006, 16:02:01 UTC

Yes, there is, but there\'s no mention of Panorama mode! Not that I was expecting it to be on anyway - I\'m not sure how it happened.
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PovAddict
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Message 3340 - Posted: 6 Jun 2006, 16:21:06 UTC - in response to Message 3338.  

Yes, there is, but there\'s no mention of Panorama mode! Not that I was expecting it to be on anyway - I\'m not sure how it happened.

Simple. \"Shit happens.\"
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Profile Steve Cressman
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Message 3345 - Posted: 6 Jun 2006, 17:51:07 UTC

I just got issued another 186 unit and it crashed with an error this time. But blender still did not quit and was not using any cpu so had to click abort to finally get it cleared.

BLENDER caused an invalid page fault in
module BLENDER.EXE at 0167:006b7ccc.
Registers:
EAX=00000900 CS=0167 EIP=006b7ccc EFLGS=00010206
EBX=00000000 SS=016f ESP=00e1faa0 EBP=00e1faf8
ECX=006c0000 DS=016f ESI=00ef822c FS=6bc7
EDX=019c0028 ES=016f EDI=00ef822c GS=0000
Bytes at CS:EIP:
0f b6 03 88 02 0f b6 43 01 88 42 01 0f b6 43 02
Stack dump:
01b00000 009faaed 00000000 00000000 780022fe 00f40be0 00e1faf8 78011eff 0000001d 78011f89 7803bb68 78011f7c 00000000 00000006 00000004 00000000

This is just info, not a complaint
Win98SE XP2500+ Boinc v5.8.8

And God said"Let there be light."But then the program crashed because he was trying to access the 'light' property of a NULL universe pointer.
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Message boards : Client : Blender crashes