Will the summer enhancements include pause/resume?

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[B^S] sTrey
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Message 3865 - Posted: 19 Jun 2006, 23:37:41 UTC
Last modified: 19 Jun 2006, 23:38:48 UTC

<she asks hopefully>

just wondering if the new wrapper will make it easier, or if it\'s in the summer plans at all. Thanks for the news update.
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Message 3871 - Posted: 20 Jun 2006, 8:17:34 UTC
Last modified: 20 Jun 2006, 8:35:37 UTC

Only pause/resume in memory (ie. as long as you don\'t shut down your computer or the BOINC client).
Susepending to disk is not really within the scope of my programming skills as this would require reading the entire memory image of Blender and writing it to the disk and somehow recreating it later.
Blender itself does not support resuming or checkpointing.
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Message 3874 - Posted: 20 Jun 2006, 8:41:28 UTC

Pause/resume even to memory is a big help! You\'ve written elsewhere that you may have found the slot-trashing bug. That fix combined with this enhancement should allow BURP to play nicely with other BOINC projects if leave-in-memory is set.
That\'s great news for those of us who like to run BURP & other projects too. Looking forward to it :)
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Message 3885 - Posted: 20 Jun 2006, 19:48:31 UTC

Maybe you can get help by the Blender developers?
A real break-Function (WITH able to shut down) would be the best new function that you can give us (better than 2.42 ^^).

I think MANY more People can help then, because they can run their PC only a few hours a day and with a resume function, they can deliver correct WUs, too.
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Message 4045 - Posted: 10 Sep 2006, 0:00:40 UTC

POV-Ray saves the image to disk on every finished line, so checkpointing for that renderer would be easy to do. Although parsing file and photon mapping pre-render would have to be done again when resuming, but it\'s a big something anyway :)
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Message boards : Client : Will the summer enhancements include pause/resume?