Suzanne Refraction

Suzanne Refraction


A little test to see how light refracts on a jewel-like surface.
Using an HDRI background image, and with a few different angles in the animation to make for a nice gold jewelry sort of effect.

I'm rendering this not as something that actually needs to be rendered on a renderfarm, as I could render this easily on my own PC. Rather, I'd like to see a bit more of the functionality of the farm, and to give the nodes something to do for once. (see my forum post)

I understand if this is not approved, as it is not the type of thing one would normally render on a massive renderfarm.
But, y'know...
it'd be cool! ;)

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